Progress: Monday 17th October

I have spent most of my day working on my blog, researching companies that make Flash games and working out solutions to fix up my spaceship. The best solution that I could come up with to fix the non-planar faces was to triangulate the ship. I tried connecting the faces at various points but I just couldn’t find effective places to connect that didn’t make those faces triangular, so I figured the best solution was to just bite the bullet and triangulate it.

I then uploaded my model to Sketchfab, and published it so that I could include a link. The link is below.

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Posted in: 3D

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