3D sculpting with Sculptris

Today I worked on trying to sculpt a head with the 3D modelling software Sculptris. Admittedly, this worked out pretty badly, but I feel like the basic skull shape is there. It just needs a lot of work to make it look better. I made this by using the really basic push in and flatten tools, and admittedly the angle of this screenshot doesn’t do it justice, because at a better angle you can see the the nose that had a lot of work put into it.

To improve this, I would add some eye shapes in, and work on making those eye sockets look more like actual eyes, and then try and add some lips into this. It needs a lot of time and care to fix…

Sculptris face attempt.PNG



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